Affinity in Extended

 

 

 

 





It's impossible to read anything about the current Standard format without the word "Affinity" popping up somewhere.  Affinity this... Affinity that... Affinity is the best deck in the format... If you can't beat Affinity, don't play... Affinity blah blah blah.  But how does the deck stack up in Extended?

(silence)

You don't care?  Hey, that's great.  Just to spite you, I'm gonna finish this article anyway.



Yet Another Affinity Deck

Creatures:
4 Arcbound Ravager
4 Disciple of the Vault
4 Frogmite
4 Myr Enforcer
4 Ornithopter

Spells:
4 Browbeat
3 Mana Cylix
4 Shrapnel Blast
1 Skullclamp
1 Talisman of Dominance
1 Talisman of Indulgence
4 Thoughtcast
3 Welding Jar

Lands:
3 Darksteel Citadel
4 Glimmervoid
4 Great Furnace
4 Seat of the Synod
4 Vault of Whispers

Sideboard:
1 Artifact Mutation
3 Darksteel Brute
2 Hull Breach
3 Price of Glory
2 Propaganda
4 Terminate


Today's MVP's

Arcbound Ravager - This guy rocks.  He's freakin' invincible.  Well, not really, but he might as well be.  There wasn't a single time this guy hit the table that he didn't devastate in some way.
Shrapnel Blast - It rocks too.  This won a few games for me today, and stopped me from losing one.  Put four into any Affinity deck, whether it's aggro or control.
Disciple of the Vault - Disciple + Ravager = Win.  Usually.
Skullclamp - I opened this in a pack right before the tournament started.  Didn't draw it often, but when I did, it was a wrecking ball.  I traded for more of them.

Today's Losers

Mana Cylix - Don't laugh.  It was an experiment.  The only time all day I actually needed these cards was one of the times I sided them out.  Come to think of it, I think I sided them out in every match.
Hull Breach - I drew these a couple of times, but never ended up playing them.  That should tell you something.
Price of Glory - Didn't use these once.  Not that they're bad cards, I just didn't play against anything that would be hurt by them.


Blah, blah, Affinity decklist, blah blah blah.  How about something that nobody else writes?  Like a tournament report?  Nobody writes those things.

Round 1 - White Weenie (Jacob Schneider):
Game one was pretty straightforward.  I killed him.  Well, it wasn't quite that simple, but I didn't have many problems.  Arcbound Ravager came through here, and when he ran out of chump blockers, the rest was easy.  Game two was going the same way for awhile... until he played Parallax Wave.  He removed my Disciple, Ravager and Enforcer from the game, and his life total wasn't low enough for me to beat him at that point.  His remaining creatures killed me easily.  Here we are, shuffling our decks, getting ready for game three.  "You guys have like two minutes left," rings the voice of some certain judge.  Needless to say, that game ended in a draw.  Good thing, too, because I was mana screwed and definitely would have lost.  I have never in my life seen two aggro decks draw a match.  Match: 0-0-1  Game: 1-1-1

Round 2 - Rock (Adam Whitlatch):
In game one, Adam's painlands helped me out by dealing him some early damage.  Unfortunately, it didn't win me the game (though I found out later that I could have).  This was a fun game, but in the end, Adam's creatures pretty much outfought mine.  Oh yeah, those Pernicious Deeds didn't help either.  In game two, I had a terrific start.  Enter Pernicious Deed.  Deed go bye bye, Scott go bye bye.  Scott reset.  Deed again.  I don't remember how many Deeds Adam played that game (if you haven't noticed by now, I'm writing this entirely from memory), but it was enough to make sure I had about one permanent on the table when the game ended.  Match: 0-1-1  Game: 1-3-1

Round 3 - B/W Control (Dave Nash):
Game one essentially consisted of Dave's Masticore trying to fight off a horde of angry, animated artifacts.  Needless to say, it didn't work.  Ravager always beats Masticore.  I don't care if Masticore regenerates; sacing an artifact in an Affinity deck is easier than paying 2 mana in (almost) any deck.  Game two was challenging, but a bit too much so.  Parallax Wave killed me again.  Game three... Well, let's just say that our third game would have been better off if it'd never existed.  Me: I'll play (insert name of artifact).  Dave: I'll play (insert random Affinity hate).  Being that Dave was playing black/white, you wouldn't think he'd have too much artifact hate... right?  I'll let you be the judge of that.  Match: 0-2-1  Game: 2-5-1

Round 3.5 - Lunch at Fazoli's (Cory and Paul):
Game one was rather boring.  We waited in line, ordered our food, and paid for it.  I lost that game because I had to wait on my food, whereas Cory and Paul got theirs right away.  In game two, I faced off against two Pizza Monsters and the Breadstick Beast, and devoured my opponents easily.  Game three consisted of a trip back to Casey's realizing we still had 30 minutes to spare when we thought we had to hurry.  There was something strange about this round, because I won all four games I played after lunch.  Memo to Self: Eat breakfast at Fazoli's on tournament days.

Round 4 - A Red Deck (Robert Luken):
At this point, things are kind of in a blur, so I apologize for any errors I make.  (Again, I'm writing this from memory.)  I made a couple of small mistakes in game one, but apparently they weren't enough to cost me the game, though it was close.  Shrapnel Blast was the champ here.  Game two was a bit easier, but it was very similar to game one.  The match was very short (not surprisingly, being that we're both playing <I>aggro</I>).  I'm still amazed at how we drew in Round 1...  Match: 1-2-1  Game: 4-5-1

Round 5 - Another Red Deck (Danyel?? [Sorry for slaughtering your name.]):
This was another fairly easy match.  The only card that really gave me problems was Blistering Firecat.  In game two, I was actually down to 7 life when he played one.  Luckily, I had a Shrapnel Blast handy to save my butt.  Other than that, his burn just wasn't enough to keep up with my creatures.  Straightforward beatdown in both games.  Match: 2-2-1  Game: 6-5-1


Conclusion: I'm pretty satisfied with how the deck did today, even though I didn't finish Top 8 (though I probably should have, but we all make mistakes).  Affinity has a much larger variety of hate to compete against in this format.  If you don't believe me, ask Paul Wang.  Until then, leave your Shatterstorms and Pulverizes at home.  You don't need them.

-Scott Helvick

 

Magic: the Gathering is a copyright of Wizards of the Coast. All rights reserved.  Any image present on this site will be removed at the request of its legal owner.

Last changed: 08/01/2004 by AMW
Direct any questions you may have to awhitlat@knox.edu .