Shu's Clues

 

 

 

 





 Shu's Clues
                     by
Chris "Taco" Shumack Diddy Prince

    With not much else to do on a Tuesday night, I decided that writing this out on paper would once again "save time". I've got lots on my mind right now, and I don't quite know where to start. My tournament report isn't first, for starters. Ah, I know! Incoherent babble and whatnot:  As much as I enjoy the Casey's tournament scene, I refuse to vote for tournaments every 2 weeks. One reason being that I actually enjoy regular (and uncrowded) days down at Casey's more. Every 3 weeks would be pushing it, but that would be a helluva lot better than 2 weeks apart. Another reason is that it doesn't allow for much decktesting time in between (not like I play anyways). A flood of tournaments is not what we need. Oh, and throughout this article, or any other for that matter, do not be a pussy and skim through any articles. Just making sure I have your attention, and if you are reading any of mine, just pretend you can hear me saying what is typed, that way it will help your understanding of my rambling.
Motivate people to come down! Despite that exclamation point, thats a command. We could easily have 20 person tournaments if the people knew about them. Tell people about the website as well. Thats what its there for. No, I'm not the moderator or anything like that, but I find it stupid to hold back and keep the site to ourselves. There is a possibility to expand this site into something rather impressive, ranging from deck help and construction (if needed), to something like a humor page or trading area. Theres a lot o' potential, and you guys should realize it.
Thats just a "skoatch" of whats on my mind concerning Magic as of late, but thats not all! In my next article, I'll expand more onto my thoughts of the game and what I perceive it as, and even tell you readers more about myself (since my posts and other articles probably leave you frightened and in cold sweats), something of which I haven't done yet. You'll learn stuff about me that you may not give half a shit about, and stuff that many friends and family members don't know ( nothing bad, don't worry ), but I won't delve into that shit now.
I got some more random side notes for you: A while back, before I really got into Magic, Inquest ( the gaming magazine I hope you've heard of) rated each of the colors. Mind you, that was 5 or so years ago, so things have changed......considerably. They rated them in the way I did in my last article- Metagame, Metagame, Metagame, but with grades (A,B,C,D, and F) instead of numbers. The order was, from first to last: White. White, at the time, was the shit. Wrath of God. Armageddon. Swords to Plowshares. Disenchant. Huge cards for a long time. And over time, those cards, with the exception of Swords, seemed to slowly become less and less useful as the decks changed and more sets were added. 2nd place belonged to Black. Who doesn't like Hymn to Tourach and Hypnotic Specter on the first turn? Your opponents? Necropotence, Drain Life, Dark Ritual, and a plethora of other power cards allowed Black to swell up and become very lopsided in its favor. That sounded gross. Just read it again! Anyways, the slow color, the one few enjoy seeing, took 3rd. Blue was slow, but it seemed to have enough power to make up for it. Counterspell. Force of Will. Control Magic. Braingeyser. If those aren't annoying in combination, I don't know what is. Perhaps the 4th place color's cards. Red had Lightning Bolt, Earthquake, and Incinerate, but the was just the tip of the......Red.....iceberg. It was pretty fast, but it lacked in comeback power ( with the exception of topdecking burn ), or control for that matter. Its pretty bad when I look back and see that people actually feared Shivan Dragons and Balduvian Hordes, but thats how it was. Poor, poor ol' Green. Llanowar Elves, Birds of Paradise, Sylvan Library, and Erhnam Djinn just don't have great synergy together. It had the most speed, but what to speed up? Force of Nature perhaps? Not too much else and I can't help but agree with them. However, with time having taken its toll on the game, people realized that counters and card draw are great, and that a speedy blitz means game win, or that heavy discard and hand replenishing is a snap. White had none of those-speed, hand destruction, or many great ways to catch up once it lost momentum. It could Wrath of God for great card advantage, and only lose turns later to being burned out or having more creatures played the following turns because they knew Wrath was coming. With so many decks that don't fear it, why play it? The same can be said for Armageddon. The lack of goodness in those 2 cards alone were enough to make people lose interest in and think twice about playing white. In my opinion ( and mind you, I'm not easily swayed by other's opinions ), is that White takes last place nowadays. It may have been "the shit" before, but now it really is the cream of the shit crop. (another side note: this is my generalization of all the bigger formats, but mostly of extended) Like I said, White lost tons of power, especially with the rotation of Swords to Plowshares. Pretty pathetic, huh? I personally have never really respected White ( yes, I have played White Weenie several times ) because it doesn't seem to have that momentum, that "umph" that I look for. But still, White, as a whole, is bad. Don't argue, just look at the facts. Next up, taking 4th place, is Sligh. Oops. I mean Red. It gets to you, ya know? When I think Red, I think very little other than a brainless deck dubbed Sligh. I certainly know the power that is Red indeed, but it lacks the "umph". 3rd place ( once again, in my opinion ) goes to Black. It has lots of good and very playable cards, but oftentimes has a weakness if played on its own ( i.e. Reanimator, Suicide Black, etc. ). Discard, creature destruction, evasion, reanimation-it all adds up, but so does the hate. What it lacks in some categories, it more than makes up for them in nearly everything else. Enough with that. Obviously the top 2 colors remaining are Green and Blue, which is quite strange compared to years ago. Green got so much over time-power enchantments, fast fat creatures, very fast little ones, stall spells, crazy mana, and the list could go on, but if its one thing I've noticed, it would be the overall efficiency of most of the creatures. For example, as an overall view, lets take a look at the top Extended decks of the season at one time: The Rock, Psychatog, Red Deck Wins, U/G Madness, and Turboland. There are various others, but look at the decks card for card. The Rock is primarily Green, with powerful Black control cards. Psychatog is primarily Blue with maybe a few Black cards. U/G Madness is obviously heavily Blue and Green. Turboland has more than enough of both previous colors to add to the mix. That makes Blue and Green huuuuuge. I don't doubt Black's importance in the season, but it seemed that the same cards were used repeatedly in the decks that have it ( Cabal Therapy, Duress, Smother, and perhaps Edicts and Vampiric Tutor ). Red was somewhat mild, but it at least has a show in more than one deck, unlike White. One deck for White, you ask? Pretty much. Oh! Did you really want me to include Turboath, too? Ok! More Blue and Green for you. Satisfied? No? Then go kill yourself 'cause I'm done with that anyways. In a faster and easier to read way, the comparison between the years:

1997 era   5th- Green                                                          2002'ish era     5th- White
       4th- Red                                                                                        4th- Red
       3rd- Blue   3rd- Black
                   2nd-Black   2nd- Green
                   1st- White   1st- Blue

Thats quite a big difference. It looks like the old "stats" were out in a Boggle dome ( the one that you shake up and mix around ) and jumbled around a lot. A complete reversal for White, a jump up of 2 for Blue, a fall back 1 for Black, and a whopping 3 moves up for Green. Red just sat there like a fat baby. Thats my opinion ( a cross of facts and feelings ) of what I believe the power each color has.



Now, finally, I know, on to what I played on our "Valentine's Day" tournament on February 15th, 2003, and what happened throughout the day. But first ( this will become habitual for me ), me deck analysis and briefing on it. ( On a huuuge side note: For many a year now, Casey's has a reputation for the oddball deck to have an impact, while oftentimes pushing the bigger, more popular, and probably better decks out of the way. I've seen lots of the big decks sitting on the bottom brackets, but that doesn't always happen, and I guess it shouldn't. I would like to say that the best deck should win, but then I'd kick myself. Nay, may the better ( and perhaps luckier for the day ) man win.

Alrighty, Kran Sliver Queemo ( inside joke and a long story, so I'll make it short by not telling you, hehe ), my deck, dubbed Shu's Clues, or Mono Blue/Black Control, tee hee. Its a Blue based heavy control deck with Black for creature destruction and a more versatile sideboard. Its got a considerable amount of card draw, a nice array of counters, lots of variety, and some questionable cards ( the I-don't-give-a-fuck-if-you-disagree-with-them-or-not-kind-of-cards , but mostly, hope. You will most likely notice the lack of kill cards in the deck, but I'll do the playin' and you do the noticin'.

The list ( and reasons for use ):

4 Counterspell- I haven't seen a better counter printed ( in my opinion....again ) than this in a while. This is my must have in the deck. The "10" if                 you will. So basic, yet so damn good.

4 Memory Lapse- Yes! You can read, and you read Memory Lapse. It's horribly overlooked and underrated. Some players think too quickly and claim it sucks because it lets them cast that spell again. Well no shit! It sets them back just enough for me to consider this a good, and yes, quite playable card. ( on the plus side, its unexpected and rather annoying )

3 Fact or Fiction- You should know the motions when this card is played. Reveal 5 cards. Split into 2 piles. Someone weeps. Card advantage has shown itself to be perhaps the best way to overcome obstacles. This is the card to do that for you. 1 remains in my sideboard for my next card. My preciousssss.

2 Cunning Wish- While I believe this to be the best and most powerful of the wishes, it isn't my favorite in terms of coolness. I like Living Wish considerably more, but this has shown me lots of potential from Judgment on. With 9 versatile SB cards, these can be game-breakers.

2 Force Spike- Another less than spectacular counter, is gold in the right matchups, but in others, its bronze. Hee-hee ho haw ho haw! Just like the Olympics. Remember, its Caseys after all.

3 Brainstorm- I took time off from this card, and for somewhat good reasons. In the older days of Draw-Go, these were "a must", but I looked to cards that did something instead. I "must" have these with my multiple "one-of's" in combination with my fetchlands. Against Duress and Cabal Therapy, these are really quite good. Consistency is always a nice boost as well.

4 Accumulated Knowledge- These have received much play from me. They help with land drops that I don't want to miss. I mentioned this card before in another article, and how I hate how game-breaking it can be when both players have them. The 1st one isn't amazing, but the 2nd becomes an Inspiration for 2 less, and thats a good thing you sick bastard.

1 Forbid- Just one, yes. I didn't ever truly appreciate the card, but there are cards in here you don't mind throwing away to its buyback. It sucks against counters, is slower than most, is costly, and......well, thats that. I think I bought it back once in the tourney. Oh well.

1 Mana Leak- Just wanted more counter power, and this is my second best option, however, just for kicks, I opted for Memory Lapse over these.

1 Miscalculation- Good card. Underplayed. I rarely cycle it, but thats always a helpful ability, but since its a spicy one-of, I rarely draw it.

1 Whispers of the Muse- I've used these back to when I first started. I was off my blue kick for quite a while, but this was considered the best card-drawer at one time. Its pricey, indeed, but it becomes a threat with 8 land and a counter backup. Not bad overall, and also unexpected. More like unappreciated, but its because of much better options. Its Caseys motherfuckers!!!

1 Capsize- By now, you've noticed the one-of's, and well milady, this is the only one that I think is a necessity. If its one thing U/B can't handle, it'd be permanents that slipped in and you can't deal with. This has helped me recover soooo much in so many games.

3 Powder Keg- Quite important. Token-killer here has single-handedly wiped the board clean of annoyances that were oftentimes too fast for Blue. Mass destruction, card draw, counters. Sound good yet?

4 Diabolic Edict- Simple and effective. This is one of the best commons ever. Masticore needs to die. Can I regenerate? No, ya fat baby. Morphling is getting boring and it needs to leave. Untargettable? No, you sorry shit-hole. Speaking of Masticore and Morphling......

2 Smother ;) - With the "actual" metagame being as it is/was and with my respect for a Black card that can actually kill most Black creatures, this is a great addition. Once in a while, and I mean a while, these can be somewhat dead. Remember Forbid? This is one of the reasons I played with it.

Now, onto what I said I was talking about earlier, here are my 2 creatures. Arguably 2 greats, 2 Titans in the Magic: The Gathering history books ( don't try and find these books ) , are of course Morphling and Masticore. I'll definitely place these on my Top 10 creatures in the game, but I don't care to argue which is "better" overall. Anywho, I sport one of each.

1 Morphling- Whats that? Up in the sky. Its flying! Its untargettable! Its pumping itself up and down. I'll stop there. If you've ever seen these played effectively, this is one of the most feared/hated/respected/loved cards in the game. Thats why it has such wimpy nicknames like Superman and God.

1 Masticore- Mr. "I Ate My Weenies This Morning" here is super-powered against nearly all creature based decks. It does single-handedly win board advantage and games for you. Don't mind the drawback too much, its other 2 great abilities make up for it. On average, he can take away 5 cards of yours. Why? Oh I'd say for the 10 or so creatures he killed ( and the pissed look on you opponent's face ).

Well, those are the spells. It does add up to 38, which is frowned upon by most control players. I'd say its great as is, mostly because you've never tested it, and I have several hundred times. Card draw gets you land. Knowledges, Brainstorms, the Whispers, etc. I don't have problems with my land 95% of the time. Anyhoots, my land:

4 Polluted Delta- Most necessary. The 1 life won't matter at all if you're in control of the game. Great with Brainstorm.

9 Island- Most every game, I see at least 5 of these, and in longer games, I'll see them all.

4 Swamp- With only 6 black cards maindeck, this may seem unnecessary with the fetchlands and all, but I do like drawing at least 1. This allows for painless black, which, too, is a good thing.

2 Underground River- 2? Yes. I only have 2, firstly. I took 1 pain all day, so that says that even these aren't that important.

1 Dust Bowl- Just powerful enough, but most of the time, it just sits there, producing mana from time to time. With my land draws as smoothed out as they were, these fit nicely.

And, bum bum buuuuuummmm

2 Faerie Conclave- Tru dat to the Conclaves yo'. Seriously though. My deck lacked in kill, and it ended up that I won more games with these than I did with Morphling and Masticore. Wowzers. Since there is a severe lack of Wasteland, Dust Bowl, and land destruction floating around, these are actually very good.

Well, in a more readable way, the deck and sideboard:

4 Polluted Delta
9 Island
4 Swamp
2 Underground River
2 Faerie Conclave
1 Dust Bowl

2 Smother
4 Diabolic Edict
1 Whispers of the Muse
1 Mana Leak
1 Miscalculation
1 Morphling
1 Capsize
1 Forbid
3 Fact or Fiction
4 Counterspell
4 Accumulated Knowledge
4 Memory Lapse
2 Cunning Wish
3 Brainstorm
2 Force Spike
3 Powder Keg
1 Masticore

SB
1 FOIL Dominate (teehee, very good for the day)
1 Submerge (ok)
1 Capsize (ok)
1 Teferi's Response (useless)
1 Repulse (bad)
3 Chill (useless)
1 Slay (bad)
1 Morphling (pointless)
1 Masticore (pretty good)
2 Smother (great)
1 Powder Keg(pretty good)
1 Fact or Fiction (powerful enough)


Well, thats the deck. Its good and all, and I'm happy it worked out for me, but notice where I failed....miserably. Since I made it a last minute decision to play this, I scraped up that scrubby looking thing I called a sideboard. I should've spent more than 35 seconds making it. Damn. That seems to happen all too often with me. Unpreparedness. So many cards in the board sucked ass and weren't even touched. Crap, crap, ok, and crap. Thats what I was thinking when I'd Cunning Wish. If you want to be an asshole and say this is something I copied, or that its Psychatog without Psychatogs, think again. There is only so much you can do with Edicts, Smothers, and lots of Blue cards, I know, but this is off so much from most decklists. Would you rather have me win with my own creation, or something I copied? Anyfuck, on to the tournament scene. Finally, I know, I'm gasping myself. This is the generalization of what I could sum up from my viewpoint:

  (I title some of the decks)

Chris Talbert- an older player who recently got back in the game, I thought this was cool to see, you know, someone else getting back in, he was sporting "Cocoa Rebels", a rebel deck with Eladamri's Vineyards and various control cards and creatures.

Cory Helvick- a regular, a regular stick figure that is. Ahahahaha. Anyways, the skinny bastard was playing Tinker.

Sean ????- a guy that goes to Knox that I really didn't get to talk to or play, but he was apparently playing R/U/W with Lightning Angels, Meddling Mages, and other good gold cards, sorry, lack of info on this guy, but was pretty cool though

Rudy Martinez- a mysterious Spaniard who was granted god-like nuclear powers by traveling to the earth's core, to hell and back......that might be a cool story for somebody to write, but I played Rudy, and hes a lowly Mexican, you should know what he plays if you read any articles, a nifty B/U/R Psychatog with Terminates and other goodies, and I secretly know my deck is pretty good against him

Eric Hoffman- a long time player who seems to be kicking back in recent tournaments ;)  , he tried Suicide Black again, hoping to spur a change in momentum from his previous performance.

Paul Wang- an Asian wannabe, oh never mind, he is Asian, and thats intimidating, however, him being 14 doesn't scare me that much, he says that the Chinese invented all kinds of stuff: stuff like the compass and fireworks, wow, I bet they invented love, life, and time too, huh Paul? Well it was in America the fortune cookie was invented, so ha! Now who's the bitch? He played mono-Black creature kill

Adam Whitlatch- you know who he is at least, he runs the site, he has a laptop, it is useful, he was playing Turboland, Zvi Mouseshit probably let him borrow it, and I knew this wouldn't be my stronger matchup

Destan Hoots- the loudest one, you'd know him if you were ever at Casey's before, he has a deck I dubbed "Don't Call Me Rock", yet I see 6-8 cards different, oh well, his is at least a more aggressive, and hence, faster version of your regular run o' the mill Rock

Andrew Whitlatch- we play quite a bit, we usually play fast games which is always a plus, however, they can be topsy-turvy in either's favor for most of the game, I anticipated he'd play green, perhaps with Elves and whatsuch, but I guess everybody did, its because hes Elfdrew Whitlatch, he has a Green deck of Elves and efficiency: Ravenous Baloths, Call of the Herds, and other goodies, and I wasn't sure of this matchup

Zach Totten- his nickname is Ratcock, but thats all I really know about this guy/beast ;)   ,  except where he lives, his family, his personality, his choice of music, his smells, etc., he had White Weenie with Blue for Meddling Mages, just check Andrew's article for a decklist if you wanna

and of course, me, the Taco Prince- long story about that nickname, and to make it short, I will never....ever tell you, unless you ask that is-with Shu's Clues


After starting rather late, we managed an 11 person showup after that shit snowstorm thingy we got. I had been up since 3 A.M., so I was .......excited. Hurray. The pairings go up, but I go upstairs to piss, only to find my Elven opponent whence I returned. Like I said, Andrew and I play a lot. We roll the die as I mutter "Well, here goes the losing streak". Good God Gertrude!!! I start off with a winning roll! That is phenomenal for me. It raised my alertness level ( it really did ), and I was ready for a well played gamed. I get a decent hand, and he shows his to his brother, Adam, playing behind him. "Why can't I get hands like this against you?" he asked. This made me think. That being said, I figured he had at least 2 Elvish Lyrists. I could always use a hint. Thanks Elfdrew. I lay lands and play Accumulated Knowledges while he gets disgusting with a Call of the Herd token, Rofellos, Priest of Titania, and Gaea's Cradle. I get to play around with more card draw and see a couple Powder Kegs and the Masticore, along with Smother. I go from 20 to 17, 12, and then 11. I end up Smothering an attacking Rofellos after reading his mana availability for that anxious Uktabi Orangutan he Living Wished for. Keg sets me up for a protected Masticore. I quickly, but not for sure, start to take the board from him. I get nasty with "Masty", and he calls it is an "honorable defeat". He had 3 Lyrists in the end. Well, that went well. I just hope in the next game I don't have to search like a madman for a Masticore.

I side in a Masticore, a Keg, and the Smothers
Out goes an Edict, the Whispers, a Fact or Fiction, and the Forbid

Even after siding out and Edict, I manage to draw the remaining 3 opening hand! So much for pile shuffling twice. It really does suck, since hes going first, meaning my Edicts are slow, and he'll have an edge on tempo, especially with Call of the Herd. The Kegs show up for me though, along with Masticore, so I knew late game I could do it, I'd just have to survive til' then. This game wasn't as diverse. I get land, he gets a Masticore. While I don't have many options, I decide to play my 'Core in defense. I was whittled down to 4 this game, but then we have fun with our Masticores for a while (he attacks and I block....we both regenerate.....wowzers), but I feel confident since I have 2 Knowledges in my graveyard, and I hadn't yet seen a Wish or a Fact or Fiction. With card draw, it was only a matter of time before I got a Capsize to reset the game for him. He figured out after about 20 seconds of deep thought that he couldn't possibly pull back. Okay then! I go 2-0. We finished with lots of time left, but I don't bother to scout, somewhat because of I have a strong feeling of what everyone is playing, even Zach, who played Mr. Bye right next to me. I could always use another hint on what people are playing. I didn't really scout otherwise, more of a reason is because I don't really care.
      games 2-0   matches 1-0

Next up is Destan Hoots. I am very aware of what he is playing. This next thing was amazing. Seriously, no joke, I won the die roll!!! Holy cow! Seemed to be my day. The first game wasn't exactly hardcore. I Memory Lapse multiple Duress, and he takes pain from Llanowar Wastes for whatever Black he uses. I lose 2 life to fetchlands and then take a few hits from River Boa (yes, I let him resolve, remember, I have Edicts and Smothers in here). I eventually end up Cunning Wishing for my FOIL Dominate and take the Boa and stabilize at 12. The next Fact or Fiction basically sealed the deal, revealing 2 Diabolic Edicts, 2 Accumulated Knowledge, and a Cunning Wish. He tries to resolve Deed after Deed, but Faerie Conclave and his ol' pal River Boa end up goin' all the way.

Sideboard?
Nope!


He decides going first is usually better for him (well, duh!). He draws his hand and then goes "WOW!!", chuckles, wishes me luck and extends his hand, basically saying it was perfect against me. I like challenges and all, but I tell him we'll shake hands later. He playes Birds of Paradise and Living Wishes for Kavu Chameleon. I make note of that on paper and put "LW-Chameleon". He seems disgruntled and asks what it means. I claim I don't have to tell him. Still disgruntled, he makes a remark, and I just simply say "What card did you just play?". He thinks and figures it out (I guess). Anyways, he eventually gets his Chameleon in play, which is ok I guess since I have Capsize for it. It gets to be a little "un-okay" when he plays Genesis. I decide its not worth countering since he'll just catch up on card advantage. He beats me down to 16, then 12, and 8. By this time I have Capsized with buyback one of the a turn, hoping to survive long enough to get something that can help immensely. Time is a runnin' out, but I finally get my Morphling. Things still look bad for me as people gather around because they're all finished, and they see me fending off a Chameleon in tandem with Genesis. I, on the otherhand, knew exactly what would end up happening. He'd actually need to Deed successfully in order to survive my Edicts, chump block Conclaves, and beating bastard Morphling. I cave in Destan's groin with 4 swift chops with Supershapeshifter, all that with about a minute left, all with me knowing yet again how horrible my position looked to the "bystander". On a funny note, Adam was watching and said "Genesis is so gay for Blue". I couldn't help but agree, but my mental thought at the time was "Capsize is so good against Genesis".  A very close and long game, and I go 2-0 without the use of my sideboard.
      games 4-0    matches  2-0


The next matchup I wasn't too sure about. Paul "small wang" Wang had a mono-Black deck capable of annihilating creature decks, but that doesn't mean it sucks against me. He has Phyrexian Arenas to make things worse, and if I don't have counters for them, things will get very rough. We sit down and roll the die. This time I lose the roll, which makes me a little paranoid: if he runs Duress, he could easily protect an Arena, and thats bad fool. However, he opts for Festering Goblins instead, and that means I'll actually have to bother killing it. I go down to 11 from it and fetchlands, which is gay, but by this time I have lots of land and counters, which is what happens when he only plays Phyrexian Arena for the rest of the game. I end up Cunning Wishing for Dominate and end up taking his Goblin, while his Arena gets Capsized with buyback around 15 turns in a row. He bothers with killing his once loyal Goblin cronie with a Chainer's Edict, but I make good use of my Faerie Conclave and it goes all the way. Strangely enough, he doesn't draw a Diabolic Edict, and I don't worry about countering anything else. That only took about HALF AN HOUR!!! I thought we'd have time to finish if I'd put in my creatures from the sideboard.

In come Fof, Morphling, Masticore
Out go 2 Smother and an Edict


Nothing spectacular 2nd game either. He Corrupts me once for 6, and that was a highlight! I couldn't do much on a 1 land hand and 1 counter that game. It happens. We actually don't get to finish, which is a strange feeling, being as I've never had that happen to me before. I have always finished at least 2 games in a match...until then. I'll take a match win any day, however.
     games 5-0   matches  3-0

With myself sitting as top seed, and Adam and Rudy not too far behind, I knew it was either of them I'd meet 4th round. I get Adam, however, and I know this isn't exactly going to be a fun match, but really, none of our matches ever are. We start a bit late since, Zach, Chris T., and I went to Mickey D's, but ended up taking more time than we should have. Not my fault, but whatever. He wins the roll and goes first. "This is the perfect hand against not you" is what he tells me. It had to be better than my 1 land, double Smother hand, but I keep in hopes that I get a fetchland to throw away those gross cards. It happens that way as I Brainstorm into 3 land, 2 of which are fetchy wetchies. He got crazy with Exploration and Oath of Druids while I smirk at both creatures in my hand. Oath still sucks for me, since my only way around those are Conclaves and Capsize. Whats worse is he has 2!!! We have little minor counter fights over random shit, but since I outcounter him, I resolve a pretty good Fof, revealing 3 out of 4 kill cards: 2 Faerie Conclave, 2 Island, and the Morphling I had previously BS'ed on top. The split isn't easy, but he splits the Faeries from the other 3. I go the Faerie route. I then get busy with the manly lands whilst he looks for a way out and hopes for less land and less relying on Moments Peace. He should really have 7 or 8  Scroll Racks in there. Nee har har. Goola goola hee clee clee. Not an amazing or drastic game, but it went better than I'd figured. I knew his SB could help quite a bit, and since he sided out 14 cards, I knew the Ravenous Baloths were coming in.

Out go the Smothers
In come a Capsize and a Fact or Fiction


Not much I could do with that shit sideboard anyways. I have to mulligan away a no lander ( I had 4 one land hands that day, just so you know ) . I manage a shit 6 card hand and he makes me Edict and counter his attempts at a Baloth beatdown. I run out of countersteam apparently, only seeing 3 counters in the top 25 cards of my library. He gets going, and Sunders at one point, and I draw 3 land and 2 Fofs in a row afterwards while he "successfully goes off". I make him kill me with his Scrounger as a hopes we wouldn't finish our next game. With about 5 minutes left, we decide its best not to play it out. We draw 1-1-1, and thats fine for me.
     games 6-1    matches  3-0-1


My chances at 1st were almost secure, as I knew Rudy was a comin' my way. I didn't know he was even tied with me, so we had to play it out, and thats how I would have rather had it. I make sure I know what hes playing by seeing him shuffle. Seeing Psychatog was enough for me, teehee. I lose the roll ( I jinxed myself,damn it all, by saying I was winning at die rolls ) and he goes first. Not good. However, he double mulligans and that raises my confidence tenfold, but little did I know that this would be the closest of our games we've had. I'm automatically up 3 cards!!! That can't be too good for him, but as he successfully has all the right counters for my stuff and all his Fof's at the right time, he manages to catch up on cards!!! That sucks royal ass. He makes this such a long game and I pretend my Powder Kegs mean something and he rids them quickly. I build up on land, with Smother, 2 Counterspell, and 2 Diabolic Edicts in hand. As he whittles away at his library, I counter or kill Psychatog after Psychatog and put him in a position where there was no possible chance of winning, i.e. Cunning Wishing for Corpse Dance, or Upheavaling because his multiple Gushes and maybe a Thwart set him back a tad too far. To makes things worse, my Dust Bowl is also taking his Sulfurous Springs and other nonbasics, if any. He ends up conceding with about 4 or 5 cards left in his library. Such a long, dramatic, drawn out game for a double mulligan. He put up on hell of a fight.

In go 2 Smother and a Fof
Out come a Keg, Whispers, and Capsize


Not much I can do except make things harder on Psychatog. We both keep our hands this time, and I manage to plop out the lands I need while drawing all the counters, elimination, and card draw I could possibly need. Time runs out slowly, and I have a bit of fun with 3 Edicts and a Smother in my hand as a shield against his attempts.  This puts me with a matchwin and a tourney win.  Cool enough.  $30 in store credit is a good thing, so I go upstairs and get nine Onslaught packs, because I refuse to get Legions at all.  To my dismay, I am shown only two decent rares and several shit ones.  Rat's assshole.  Why do I have such bad luck with packs?  Oh well.  I don't even know why I care so much anyways.  Adam got 2nd, Rudy 3rd, and Paul "mono-black" Wang took 4th place.  Nice job Paul.  My games ended up 7-1-3 with matches at 4-0-1, the same record I got at the Extended Tourney in Chicago, but I didn't woirry on gettting fucked over at opponent match win this time.  We could have had a bigger tournament, but I'm amazed we had that good a showup.  As with anything I do for an article, it has to have some from of stupidity of confusion.  I know, What you just read was bullshit.  Yes.  I lied.  But to which pard did I not tell you I lied to.  Or didn't I not lie?  You should know if I'm telling pork pies and a bag of trout, you sick fuck.  I'm sorry.  Here are my "childish" props and slops.....yo'.

Props:
-having slops.
-that's it
-really
Slops:
-loud things at a tournament
-crowdedness
-dirty tables
-horrible smells
-smelly Mechwarrior people
-the smells presented from the Mechwarrior area
-Mechwarrior
-lack of props to put

Recent "silly-billy" quotes:

"You didn't know Eric was gay?!" -Adam to Destan
"That's why we don't call him Frosh anymore" -me to Destan

At Subway on Saturday, I didn't want to buy a drink, so I grabbed a cup out of the trash and dumped the remainders out and filled it with Pepsi at the fountain.
"I don't remember you buying a drink, Chris." -Adam, with the intent of drawing attention from the Subway employees.
"I didn't.  I dug it out of the trash!" -me, loud and clear

"Even male models can't not die in a freak gasoline fight accident." - Ben Stiller in Zoolander
"Ever hear of a guy named Julius Caesar?" -my  dad to me
"No, you stupid fucking queer!" - my response
"You may have noticed I put a lot of quotes from myself in here"  -me
"Alrighty, Quee!" -Zach, Ratcock Totten
"Hahahahahahaha.....hahahahahahahahahahaah, - Eric, all the fucking time, - hahahahah......hahahahahahaha"
"I'm not going to watch any of the Lord of the Rings movies until they all come out 'cause my friend told me not to." - random dumb chick at the Laundromat.

 

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Last changed: 08/01/2004 by AMW
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